![]() ![]() Good puzzles are logical and elegant, terrible puzzles make you scan pixels for some stupid lever or button. First two maps were challenging but manageable, but then suddenly the last map turns into a giant deathtrap unless you took the easy way and just had a party of mages. For me, I went with 2 lone wolf characters, one was a knight and the other a cleric. What's worse, the game is pretty manageable for those builds for most of it, but then the difficulty ramps up significantly on the last map, and you might be stuck with gimped characters. The combat system is pretty good overall, but certain builds get royally fucked as the game goes on. Once you get past the writing, there are other issues. And there is a difference between watching a 2 hour movie and playing a 100 hour game, where you are supposed to be on a grand adventure and build up your hero(s), while dealing with this insanity. Here, there is only shallow, childlike humor over and over. ![]() I actually enjoy watching comedies, but the difference is, good comedies actually have a serious background, against which the humor is contrasted. Half the damn quests have to do with cats or imps, ffs, hooking cats up, converting cat-men into cats, and other horrible shit like that. It's a rare combination of terrible overarching plotlines (the void dragon, the guardians, sourcerers) with an insistence to be funny at every step of the way, as if you are at some clown convention. D:OS's writing works against the game, sapping the player's motivation to play at every turn. It provided some framework for the world, and some inventive for the player to delve deeper. Some of my all time favorites had writing that could at best be described as functional. Although I enjoy well written RPGs (PS:T, Witchers, Arcanum, Betrayal at Krondor), great writing is by no means an essential part of a great RPG. The main reason is of course the retarded writing. Divine Divinity wasn't perfect, but it was a very fun game, in what I would call the 2nd tier (first tier being isometric games like BG saga, Fallout 1/2, PS:T, and so on).īut D:OS just rubbed me the wrong way. My interest with Larian games goes way back, and I still fondly remember playing Divine Divinity in early-mid 2000s, back when almost no one even heard about it. Played through most of the EE version before finally uninstalling in frustration today.
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